Friday, July 27, 2012

New Daemons are here

Daemons are here!

Youtube video here:
http://www.youtube.com/watch?v=eK5VN90Ftxg

Check out the main website for more info!
Rules to come in the next White Dwarf I hear.

Expand to see more!

Wednesday, July 25, 2012

CSM Live Q&A being reported!

Do you hear the voices too?!

Well, not on my blog, but on Faeit 212's site he has a person there who has all the info it seems.

I don't know what else to say, but I've been spamming updates as we go.  I'll have all the compiled info here.  Refresh the page if you don't want to sort through all the unanswered questions since I'll only post what he answered here!

Update: 10:57pm PST - The guy went to sleep, so I have everything updated below.

+++++GIANT WALL OF TEXT INCOMING+++++

Tuesday, July 24, 2012

More Death Guard on the way!

My Death Guard on the table.

Well, the CSM codex is expected to drop in September and I'm happy to report that my Death Guard are ready to go.  In fact, they're so ready that I placed an order today from FW to get more DGs.  Right now, I have 35 built and ready:  4 of them are Champs w/ Fists, 2 of them have banners which might need replacing, 4 of them have Plasma Guns, 4 have Meltaguns and rest are Bolters.

I have to remake some of my Death Guard Terminators so they'll be ready for the new book.  From what I read from the rumors, there are no Cult Terminators in the game.  However, you are able to mix Marks and Icons on your units so they can potentially gain +1T and FNP.  I really hope this rumor is true because that'll mean all the DG units I have will be well-represented on the battlefield.

One of the things that excites me the most is the ability to take allies with CSM.  I'll be shifting heavy focus to the CSM codex once the book comes out so I can unlock the book's true potential.  As for what kind of lists I'll make, here's what I plan on doing:
  • Typhus or Chaos Lord w/ MoN (this really depends on who's the most cost effective choice)
  • Zombies if I take Typhus as a huge unit of fodder (supposed Fearless, FNP and cause Fear)
  • Death Guard Plague Marines (if the lord unlocks these guys as troops)
  • Some regular CSM troops w/ MoN
  • A unit of 7x Terminators w/ assorted combi-weapons, MoN and hopefully FNP
  • As for heavy support, I hear Havocs w/ MoN will be back so I'll probably do that
  • That reminds me, I'll probably need to buy an Aegis Defense Line..
  • I don't think Oblits fit the Nurgle theme, but I need to find some cost effective AT options.
  • Last, but certainly not least, I'll take Plaguebearers and Epidemis because the combo is just too good not to.

There are 3 rumors that really scare me:
  • Plague Marines going up in price, but gain Poisoned Weapons.  I'm not sure what this means, but if its 25ppm, I would be fine with that.  If it's more like 30, they better be freaking godlike or else I won't be able to justify the points.  And if the Poisoned Weapons mean Poisoned in shooting and in close combat, that's just utterly ridiculous.
  • The second thing is the Chaos Lord with a specific mark being able to unlock "cult" units as troops (since they're going to be Elites).  If this is not true, well, that freaking sucks because it means I'll have to take Typhus every game.  What if I don't want to take Typhus and want to build my own Lord of Nurgle?
  • The last thing is the Marks being meshed with Icons (if true); or rather if +1T and FNP on regular CSM will be most cost effective than Plague Marines.  I'm a little worried how this will turn out because it's really up in the air how good or bad this can be.  I hate the idea that units have to hold a stupid Icon, that once you kill that model you lose the FNP or whatever.  That's just ridiculous.

Alrighty, it's time for me to ask some questions:
  • What is the most cost effective and fluffy option for heavy support choices for Death Guard?  Let's take some wild stabs in the air shall we?
  • What kind of allies (outside of Epidemis) do you think will help Death Guard the most?
  • What do you think about all the new CSM units? (check my last post for the actual rumors)

Random Fact:
Did you guys know that Seekers of Slaanesh are one of the most underrated units in the game?  10 of them costs 170 points, but on the charge they put out 50 WS4 I6 S3 Rending attacks!  Even though they are T3 and only sport a 5++, they have cavalry movement (12" move, ~7" charge), Fleet, have offensive and defensive grenades, and have Hammer of Wrath.  With a combined threat range of 19" charge that's not slowed by terrain, they can murder entire squads of MEQ at a time if left unchecked.  Talk about getting your money's worth.

Monday, July 23, 2012

Chaos Space Marine rumors!

My Death Guard will finally return to the table!

This is originally from Blood of Kittens, I'm just relaying the info!

-Release date: September 1st (my guess as well)
-Hard back (my guess as well)
-There is an Eye of the Gods-like table ~like the WFB  Warriors of Chaos table.
You get to roll on whenever a character kills another character in a challenge, or a Walker or Monstrous Creature. There is a multitude of gifts (and curses) that your Characters can acquire which range from +1 Save, +1 Toughness, or becoming either a Spawn or a Daemon Prince!!! (Sorta True — trying to lump all the funky stuff into one table  is not totally accurate. CSM codex is table land. Expect many random charts and upgrades it will be hard to keep track.)
-Chaos Cultists are in (true– said this and others before)
-The Dragon flyer is in  – think Necron Night Scythe with the main chassis replaced by a massive mechanical dragon head with segmented wings sweeping forward and around from it. (True – The thing looks like a dragon head attached to the Owl from Clash of the Titans)
-Dark Apostles – ~Word Bearers rejoice!!! (True– but more of cultist leader/moral buffer)
-Warp Smiths – Chaos Techmarines that can curse vehicles and degrade terrain. ~maybe they’ll have anti-psychotic grenades ( True -Think Doc Ock )
-New Daemon Engine – half way between a Dreadnought and a Defiler. (True -I would say halfway between Defiler and Trygon)
-Defilers are Daemons and have a 5+ Inv save. (Yes a Demon, and some extra lovin…)
-’Cult’ units are all Elites and are unlocked to Troops by appropriate HQ choices (True- Said this before, but have some good news on that front)
-No Cult Terminators ~boo hiss!!! (-True, boo hiss!!!)
-Obliterators are exclusively for shooting – so no powerfists. (-False they will shoot, but still have a powerfist)
HOWEVER there is a new unit which is basically a close combat Obliterator. (True)
-There are 2 types of Raptors now: regular CSMs with Jump Packs, and Possessed Daemonic Raptors with Lightning Claws. (True)
-Possessed take multiple benefits from the Eye of the Gods table. (not sure)
-NO Daemons in the Codex. (true, but allies FTW!)

Wednesday, July 18, 2012

Rumor: Eldar spotted in warhouses

Please be plastic.

Kirby just reported this from 3++ that Eldar has been found in some warehouses.

I have no idea whether or not this is true, but something is off from our current 40K release schedule.  From what I know, CSM is next, followed by 6th Ed. Starter sets, with Dark Angels after that.  Tau was rumored to get a new book before Eldar, but with GW's track history of book priority (more popular armies gets priority), I wouldn't be surprised.

Anyways, here's what's reported:
  • plastic Warpspiders/Everguard
  • plastic Skycharriots/Shining Spears
  • plastic Phantomwaechter  - these might be the shadow spectres? Some sort of Dreadnought-like construct potentially larger than Wraithlord.
  • plastic Jetbikes
  • plastic Wraithguard/Cataphracts
  • plastic flyer combi-kit - The flyer is pretty large and has a crossbow shape, two canopies, one fin. The main variant on the cover has some lances and a large dorsal distort cannon. The other variant has extra downward/sideway thrusters, but I don’t remember if it has a different weapon loadout. No idea what these could be as I'm not familiar with Imperial Armor - anyone want to chuck ideas out?
  • plastic phoenix lord niadhau  - For Shining Spears, appears to be on a Vyper jetbike. 
  • plastic webway gate
  • resin box Avatar
  • resin Black Warden - The Black Warden looks like an female Autarch. She has a shurikencatapult and a feathered guardian helm with an eye on it. 
  • resin Dire Avenger Xentarch - Appears to be a new English name for Exarch?
  • resin Howling Banshee Xentarch
  • resin Fire Dragon Xentarch
  • resin Striking Scorpion Xentarch
  • resin box Dragon Riders
  • resin box Eldritch Raiders - They look like guardians but have no helms and wear scarfs around the lower head and swashbuckle belts. They are very individually equipped, have all sorts blades, pistols and/or rifles. (potentially Storm Guardians?)
  • resin box Halcones Cazadores - no idea sorry Potentially Swooping Hawks
  • resin Warlock
A pitcher of salt is needed for this one..

To make things a little weirder, I had a dream last night that the Eldar book came out before the CSM codex.  And today I read this.  I might be a Farseer?

BR: 1500 DE vs. Orks

Get dat cover!

Mission: Purge the Alien
Deployment: Vanguard Strike
Warlord Trait: Strategic - Re-roll reserves
Drugs: 6 - Pain Token

My list:
1490
14 VP

HQ:
Succubus (Agonizer, BP, Haywire) = 105

TROOP:
5x Warriors (Raider NS, Blaster) = 130
10x Warriors (Raider, NS, SR, Blaster, SC) = 195
10x Warriors (Raider, NS, SR, Blaster, SC) = 195
9x Wyches (Raider NS/AS, Hekatrix/VB/PGL, Haywires) = 210
10x Wyches (Raider NS/AS, Hekatrix/VB/PGL, Haywires) = 220

HEAVY:
Ravager (NS) = 115
Ravager (NS) = 115
Voidraven (NS/FF, 4x SF) = 205

His List:
10 VP
2x big ass squads of Shootas w/ Nob on foot
2x 12-man units of Shootas w/ Nob in Trukks
2x 15-man squads of Lootas, one with a Mekboy w/ Shokk
1x 11-man unit of Shootas
1x unit of 3 Kans

Monday, July 16, 2012

Some Eldar thought patterns

Some people just don't get it.

I don't know why I did, but I read through some Eldar wishlist threads the other day and my head nearly exploded.  I can't believe how delusional some people are.  It's almost as if they're incapable of logical thought, and they're unable to put together the pieces to better predict the future.  That's when I wonder if they're playing the right army in the first place!  It's just not very Eldar behavior.

The new Eldar book probably won't come until CSM, Dark Angles and Tau gets their books.  I'm predicting Eldar in the latter half of 2013, or maybe even 2014.  That means we've got a good amount of time to speculate what's going to happen with the army.

Here are my predictions for the Eldar book:
  • A lot of things will be streamlined to fit with 6th Ed. USRs.  I'm talking about things like Holofields giving Shroud, Bladestorm giving Shred and War Shout giving Fear.  My prediction is that only a few Eldar abilities will retain any resemblance of what they currently are.  GW is huge on streamlining things according to their BRBs:  It happened to Fantasy, it's happening to 40K and it will happen to the Eldar codex.
  • In terms of Exarchs and unit abilities, I think they'll still provide awesome benefits to the squad either in the form of superior weapon choices, abilities (possibly streamlined) and stat lines. If you look at the Dark Eldar Incubi, their "Exarch" still packs Exarch abilities and a buffed stat line.
  • We'll probably see a points decrease across the board with mostly the same rules and functionality.  I do not think we'll see any stat increases aside from the universal BS4 on things that can shoot.  In the case of the Farseer, I can see them being bumped up in price for the ability to choose skills in the same way as SM Librarians.  Autarchs will probably not see a stats bump but will retain their Master Strategist rule.  The reasoning for this is that Dark Eldar is considered more martial prowess by fluff whereas Eldar kept their psychic disciplines.
  • Another reason why I don't think Phoenix Lords will see a stats bump is because Drazhar did not.  He still shares the same 7s line that Eldar Phoenix Lords have and that's proof  to me that GW likes it there.
  • Speaking of psychic disciplines, if you look on the BRB's chart for who can take what psychic abilities, it's pretty obvious that Eldar will have their own psychic abilities.  I think the Eldar will receive their own lore of psychic abilities, but even so it'll seem like that's on the small side considering Space Wolves can take 5 if you include their own book's lore.  That's a fairly tough one to analyze because the Divination tree from the current BRB looks like its written for the Eldar.  Who knows, maybe Farseers will be able to choose whatever they want as an extra bonus.  In fact, I'm pretty much banking on it.
  • Eldrad will probably be some kind of epic psyker badass, and that might lead to the first Lv.4 Mastery Psyker in the game.  It would be fitting for sure.
  • Some weapons might be tweaked:  Shuriken Catapults might see a range increase to 18" and Avenger Shuriken Catapults might see 24".  I think consistency plays a huge role on how certain things are designed, and this will only make sense for development.
  • As for FOC changes, I don't think there's going to be a lot of moving from the units mentioned here.  Dedicated transports may allow the use of Falcons and War Walkers might move to Fast Attack slots.  Who knows?  The only one I think will happen is the Support Weapon Batteries being merged in with the Guardian squads somehow.
  • Lastly, for new unit additions, I'm not sure if there's going to be room for a lot of expansion.  Eldar have a good amount of unit entries but there is room to grow.  They definitely need a Flyer (Nightwing and Phoenix are obvious answers), and they could incorporate more Corsair elements or even stuff from other Craftworlds.  I read through IA11 this weekend and they had some pretty juicy stuff going for them.

Well, that's all I have to say about that.  Just keep in mind that this is not a wishlist.  It's an educated guess to what could happen given GW's history, track record and design philosophies.