Showing posts with label retribution. Show all posts
Showing posts with label retribution. Show all posts

Thursday, January 6, 2011

WM: Retribution Tricks


Rahn
Playstyle: Movement manipulation via magic spells.
Feat: Magic spells gain +2 RNG and boosted attack and damage rolls.
Gimmick: Move your opponent's army around into favorable positions for you.
Units: Phoenix, Discordia, Battle Mages, Magisters

Rahn is all about the Feat turn.  When he pops Arcane Alignment, every magic user in his army gets +2 RNG to their attacks and they're automatically boosted.  That means more accuracy, more damage and a lot of rearrangement and death for the enemy army.  This is why most of Rahn's lists are based off of arc nodes, tons of Battle Mages and Magisters.  Obviously, the Phoenix offers the heaviest arc platform at a fairly affordable price and is Rahn's best friend.  The newer Discordia works very well with Houseguard Halberdiers because a reforming Shield Wall under Discordia's Imprint is just insane.  On feat turn, the Battle Mages spring into action to open up charge lanes and other opportunities via push and pull.  The army is very capable of pulling an enemy caster out into the open and to his death.  Rahn's spellpool is also fantastic:  Telekensis moves things around and turns targets around for backswings, Polarity Shield keeps your Halberds safe from charges and Force Hammer is a POW12 slam that can knock things down.  If any of your arc nodes get in trouble, Force Blast pushes enemy models back and the rest of your army can charge them afterwards for a quick kill.

Kaelyssa
Playstyle:  A very solid, balanced warcaster that has plenty of tricks to throw around.
Feat:  Everything in her control range gains stealth and cannot be charged.
Gimmick:  Allowing units to shoot through walls or killing the warcaster with Backlash.
Units:  Hydra, Mage Hunter Strike Force, Sentinels, anything really

Since Kaelyssa is one of the most balanced casters for Retribution, she can run with pretty much anything.  I've seen her do well with Dawnguard units, Houseguard units or Mage Hunter units.  Kaelyssa likes running with two full units of MHSF w/ Commanders just because she can.  The best thing about her  is her ability to give Phantom Hunter to one of her models.  The Hydra is a fantastic choice to give this to because he can shoot a POW15 shot from 15" through a wall and into your warcaster's face.  Her feat denies many opponents from getting the first charge and stealth keeps the army safe from shooting.  To sum it up, her feat is mainly a defensive one but can also be used to get your units into position.  Safety from both melee and ranged threat allows units like Sentinels to move into charge range next turn and force the opposing army into retreat.  Mage Hunter Strike Force(s) also add a great deal of threat not because of their stealth, pathfinder, AD, Phantom Seeker and 'Jack Hunter abilities (lol), but because any jacks with low DEF also fear Kaelyssa's Backlash.  If you think your warcaster is safe from damage because of their obscenely high DEF and ARM, Kaelyssa will just backlash a low DEF jack and go to town with her ranged units.  There's really nothing that Kaelyssa can't do and that's what makes her awesome.

Monday, September 13, 2010

My Tier2 Rahn list


Cygnar is a great faction and I love playing with them, but sometimes you just need something different!  That's why I chose Retribution as my second army.  Nobody around here really plays them, no one understands them and the rarity of the faction is what really appealed to me.  Just because no one really plays them (there's like 5 Cygnar players here) doesn't mean they're bad.  In fact, I find Retribution to be one of the trickiest factions to play against.  They have strong shooting in the form of Invictors and MHSF, powerful melee thanks to Sentinels and Halberdiers, and ridiculous manipulation in the form of Battle Mages (mittens).

Saturday, May 22, 2010

BR: 35pt Rahn vs. eVlad


So I played another game yesterday and this time it was against my friend's eVlad list.  Here are the two lists:

Points: 35
Vladimir Tzepesci, the Dark Champion (*5pts)
* Berserker (6pts)
* Berserker (6pts)
* Drago (8pts)
Great Bears of Gallowswood (5pts)
Man-o-war Demolition Corps (Leader and 4 Grunts) (9pts)
Widowmakers (Leader and 3 Grunts) (4pts)
Widowmaker Marksman (2pts)

Points: 35
Adeptis Rahn Shyeel (*6pts)
* Manticore (8pts)
* Phoenix (10pts)
Dawnguard Sentinels (Leader and 9 Grunts) (9pts)
* Dawnguard Sentinel Officer & Standard (2pts)
House Shyeel Battle Mages (Leader and 5 Grunts) (5pts)
Arcanist (1pts)
House Shyeel Magister (2pts)
House Shyeel Magister (2pts)
Mage Hunter Assassin (2pts)

The deployment was pretty standard.  I let him go first and he set up his army relatively close to eachother with Drago on this right side and everything on the left.  My deployment was basically a wall of infantry with my two 'jacks behind me.  The MHA advance deployed slightly further up from my infantry getting ready to head into terrain.

Wednesday, May 19, 2010

BR: 35pts Retribution vs. Protectorate


Before we begin, yes, I have a Retribution army.  I caved in, bought and assembled the army over the weekend.  My wife hates me a little.. but I promised her this is going to be my last big purchase in a long time!

Anyways, the game was 35pts, Retribution of Scryah vs. Protectorate.
It was Adeptis Rahn vs pFerora.

His list consisted for Ferora, max unit and full command of Errants, Templar 'jack, Vaquisher 'jack and the Avatar. Oh, and the standard Choir and a Vassal.

My list is as follows:

Points: 35
Adeptis Rahn Shyeel (*6pts)
* Manticore (8pts)
* Phoenix (10pts)
Dawnguard Sentinels (Leader and 9 Grunts) (9pts)
* Dawnguard Sentinel Officer & Standard (2pts)
House Shyeel Battle Mages (Leader and 5 Grunts) (5pts)
Arcanist (1pts)
House Shyeel Magister (2pts)
House Shyeel Magister (2pts)
Mage Hunter Assassin (2pts)