tag:blogger.com,1999:blog-8229245860561585942.post5214114911863123320..comments2023-10-30T01:14:22.330-07:00Comments on HERO's Gaming Blog: WHFB: What 9th Ed. will hopefully bringUnknownnoreply@blogger.comBlogger8125tag:blogger.com,1999:blog-8229245860561585942.post-49077789171339473972014-09-20T02:00:42.755-07:002014-09-20T02:00:42.755-07:00wow wow my friend found a website that helped him...wow wow my friend found a website that helped him crack the game and have lifes dmg etc and we bouth owned the game, i didnt belive it untill i tried, the download its limited to 200 downloads, grab fast your copy www.accesshacks.comJohnbranchnoreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-37986798422488958602014-09-09T23:08:39.056-07:002014-09-09T23:08:39.056-07:00True, but this could be an exception, since the lo...True, but this could be an exception, since the lore suggests that both armies are bound to the will of Nagash. We'll have to wait and see until all the books have been released, but I'm not really feeling a DE + HE battle brothers kinda thing the way I'm seeing Chaos.HEROhttp://lkhero.blogspot.com/noreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-30138372006865329912014-09-09T05:07:35.123-07:002014-09-09T05:07:35.123-07:00I would hope so. Combined Chaos worries me a lot,...I would hope so. Combined Chaos worries me a lot, though. There's a reason why WoC don't have cheap shooting available to them--a pair of skull cannons in their lists would not help game balance. If the combined book includes Beastmen, then you're also talking about two armies that lack cheap, effective chaff suddenly having an abundance of it. We've moved on to a best-in-slot kind of army construction that existing books can't match.<br /><br /><br />That's also the force I'm BY FAR most worried about 50% lords in. For most armies, that would be a waste. WoC and Daemons both can put out characters which are as efficient as units at killing units, and harder to kill themselves. The current books don't seem to have much way of handling that.Thuloidnoreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-32002763828549952432014-09-09T05:01:33.391-07:002014-09-09T05:01:33.391-07:00Except, they already aren't. The "undead...Except, they already aren't. The "undead" alliance is just a combination of the two armies, as if they came in one book, but with some of the restrictions removed. It's definitely a step in power level.Thuloidnoreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-63948034898089960412014-09-08T22:49:43.446-07:002014-09-08T22:49:43.446-07:00If 40K sets any kind of precedent, those pairings ...If 40K sets any kind of precedent, those pairings will be some equivalent of 'Come the Apocalypse' and effectively gimp the army - effectively stating "you /can/ do it, you just won't like it." You know, like fielding a Dragon. ;)Vonhttp://kaptainvon.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-44732844676115601252014-09-08T22:42:17.002-07:002014-09-08T22:42:17.002-07:00I think tasteful allies could work. I just hope GW...I think tasteful allies could work. I just hope GW do some serious playtesting and implement appropriate restrictions. Noone wants to see Dwarfs+Goblins+Skaven nonsense. <br /><br />On a similar line of thought, I would like to see armies capable of not requiring allies by being able to deal with threats on their own. Each army should have a couple of ways of meeting any threat and have a reasonable chance/reliability (e.g. doesn't rely on getting a single magic spell off or having access to warmachines to survive/kill). <br /><br />In fixing magic, there needs to be a change that stops the level 4 magic arms- race. The changing of the big spells will help I think.Elthinarnoreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-68328200940042899102014-09-08T18:20:16.495-07:002014-09-08T18:20:16.495-07:00I think alliances will be done tastefully, and hop...I think alliances will be done tastefully, and hopefully not Dwarfs+Goblins+Skaven like you suggested. That will never happen I think.HEROhttp://lkhero.blogspot.com/noreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-64704772611306928652014-09-08T17:42:34.451-07:002014-09-08T17:42:34.451-07:00Good post and my response here isn't trolling ...Good post and my response here isn't trolling or a refutation of what you've posted, it is just my two cents ... (devalued to .0000001 cent ... sadly) ... <br /><br />Allies would be HORRIBLE!!! Allies has RUINED 40K 100%!!!! An allies with opponent permission ruleset would be great, but having tourney legal dwarf-goblin-skaven team up armies would blow the game out of the water and = the final end of WHFB. For the love of god I hope they don't do allies or massive amounts of contrived $150.00 must have single models for the game. If WHFB goes the way of 7th ed. 40k I forsee the utter and final end for GW.<br /><br />That said what the end times has brought forth so far has been very cool. I love to see some actual story advancement and the return of several big characters. Chaos was far too powerful and needed to be pushed back somehow and it seems like they figured out a way to reset things. My hope is that the changes to WHFB focus mainly on reducing the barrier of entry for new players, yet, they preserve the feel of the previous editions which were far better, more playable and fun than 40k since 5th ed. WHFB is not broken and doesn't need to be "fixed" 40k style ... ugh!!lordofexcessnoreply@blogger.com