tag:blogger.com,1999:blog-8229245860561585942.post3453164047962994670..comments2023-10-30T01:14:22.330-07:00Comments on HERO's Gaming Blog: Some more battle repsUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8229245860561585942.post-5301602438798355692011-02-09T22:02:17.208-08:002011-02-09T22:02:17.208-08:00Did the same thing getting tied up for 5 turns wit...Did the same thing getting tied up for 5 turns with a dreadnaught. With Vect no less and his one haywire grenade. I actually got a 6 the first turn, but only stunned it. What I didn't realize then, but looked up later was that once the dreadnaught has been immobilized or stunned, you hit based on WS the next combat.kronkitehttps://www.blogger.com/profile/15190145502327058005noreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-74891739832854726222010-11-25T05:47:56.188-08:002010-11-25T05:47:56.188-08:00Sucks about your second opponent. What I'm co...Sucks about your second opponent. What I'm concerned with is that the amount of terrain on your second table is a lot closer to what I would expect to see at a tournament than the first one.<br /><br />To be fair though, the first list you fought was pretty awful while the second looks a lot more like a typical Marine list you'd see in a tourney (minus the Epistolary...HK missiles are pretty common in my experience though).<br /><br />I would drop the Nightshields on the Ravagers and turn the ones on the Raiders into Flickerfields.Refyougeehttps://www.blogger.com/profile/16190086543669980703noreply@blogger.comtag:blogger.com,1999:blog-8229245860561585942.post-51765900346190172352010-11-24T06:30:41.514-08:002010-11-24T06:30:41.514-08:00Hey Hero,
I knew it was only a matter of time un...Hey Hero, <br /><br />I knew it was only a matter of time until you got cheaped out by a tailored list and bad terrain. From screenshots I've seen of tournaments in the blogs I follow I noticed a fair number don't have adequate terrain to block LOS and in some cases only the rare piece that would give a valid cover save to something flying. Makes it really hard for us.<br /><br />Talos/Chronos are pretty much the only thing in our army that can take on a dread in Close combat. However unless you webway, they'd probably have a hard time getting in to CC quickly. Not to mention you wont have the Ravagers if you take them.<br /><br />Was playing around with the idea of 5 man Trueborn squads with double dark lances. The old 110pt sniper squad reborn. Only really need 3 man squad, but 2 extra wounds as they'll probably be shot in cover. Not as potent as the raider with 4 blasters, but can sit back and shoot and probably low priority target compared to other parts of the army. Also only 1 KP vs 2.<br /><br />Also, you have mentioned you like the Blast Pistol. Unless you are standing on top of the enemy prior to the charge (1-2" away) it can be risky. Do any wounds and they could take away the models close enough to charge, or worse break and run and then you get shot up. Vanilla marines I believe have the option to force fail, run, regroup, rapid fire you. I've avoided the 15pt pistols for that reason.<br /><br />I'm taking a list inspired by yours for a game against my friend this weekend. Will be my first DE game with the new rules. Anyways, Enjoyed your post as always!Runesunhttps://www.blogger.com/profile/08482714050982061634noreply@blogger.com